Summon

Step: Rank + PER
Action: Standard
Karma: Yes
Strain: 0

Unique to each Discipline.

The adept summons an elemental or other extra-planar being to his current location by making a Summon Test against the entity’s Spell Defense. If successful, the entity appears, at which point the adept will likely need other magic or talents to successfully negotiate with or control it. The Summon talent is unique to certain Disciplines, restricting use to summoning only a specific type of spirit, for example, elemental or ally spirits. The type of spirit summoned is indicated in parentheses next to the talent name in the individual Discipline descriptions. See Summoning for more information.

Summon

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