Speed

Each ship has a Speed step that determines the speed at which it can travel. This is the ship’s cruising speed under normal conditions. Speed steps may vary among different types of vessels, and also depend upon the environment. To reflect this in the game, lower the Speed of ships traveling against the wind (or against the river current) by -1. If a ship is traveling with the current (or with the wind), add a +1 bonus to its speed. A ship’s Speed step is used when making certain tests for the ship while it is traveling or in combat.

The Ship Speed Table shows a ship’s actual speed (in both miles per hour and in yards per combat round) based upon it’s Speed step, as well as how far a ship can travel (in miles) during an eight- or sixteen-hour period. Most ships travel for sixteen hours per day under normal circumstances.

Ship Speed Table

Speed Step Yards per Round Miles Per Hour Distance in Miles (in 8 / 16 hours)
0 5 1 8 / 16
1 10 2 16 / 32
2 16 3.3 26 / 52
3 22 4.5 36 / 72
4 28 5.7 46 / 92
5 34 7 56 / 112
6 40 8.2 66 / 132
7 49 10 80 / 160
8 58 11.9 95 / 190
9 67 13.7 110 / 220
10 78 16 128 / 256
11 90 18.4 147 / 294
12 102 20.9 167 / 334
13 115 23.5 188 / 376
14 130 26.6 213 / 426
15 145 29.7 238 / 476

See Ship Combat for more information on how a ship’s Speed Attribute is used.

Speed

Heroes Unchained Asaraludu