Lock Picking

Step: Rank + DEX
Default: No
Action: Sustained
Strain: 0

Use requires Thieves’ Picks and Tools.

The character opens mundane locks by using a set of lock picks (see Adventuring Equipment, p. 266). At the gamemaster’s discretion, some magical locks may be opened, but require one Result Level higher for the test to be successful. On a Pathetic Result, the character not only fails to open the lock, he irretrievably jams or breaks his picks in the lock. It is otherwise used as described for the Lock Picking talent, p. 74, but requires more time and uses a Sustained Action.

Lock Picking

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