Icy Surface

Threads: 0
Weaving: NA / 8
Casting: 6
Range: Touch
Duration: Rank + 3 minutes
Area of Effect: 100-square-yard area, no greater than 20 yards (10 hexes) in any dimension
Effect: WIL

Water – Cold. This spell creates a slippery, icy surface that is treacherous to cross. The magician blows on the surface he wishes to affect and makes a Spellcasting (6) Test. If successful, the target area is immediately covered with ice. The spot the magician blows on is one edge of the area—the ice extends from this point, to a maximum size equal to the area of effect. The magician’s Effect Test determines the Knockdown Difficulty for crossing the ice without slipping. Characters negotiating the slippery surface must make a Dexterity or suitable Talent or Skill Test (creatures make a Dexterity or Knockdown Test) against the Knockdown Difficulty. If successful, they can move across the icy surface at half their Movement Rate. If failed, they are Knocked Down.

Icy Surface

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