Hunting

Step: Rank + DEX
Default: No
Action: Sustained
Strain: 0

Hunting Table
Terrain Difficulty Number
Woodlands 5
Jungles 7
Poison Forest 12
Blood Wood 10
Plains 7
Hinterlands 6
Lowland Mountains 5
Highland Mountains 8

The character knows how to hunt for game animals in wilderness areas. The Difficulty Number for Hunting Tests ranges from 5 to 12, based on the terrain, as determined by the gamemaster. Difficulty Numbers for hunting in various areas of Barsaive are shown on the Hunting Table. Some barren areas may not support wildlife at all; a character cannot successfully hunt for food in such an area. Each use of the Hunting skill takes four hours. A character may make two Hunting Tests each day. The Hunting Test result determines the amount of food captured. Each Result Level, starting with Average, provides enough food to feed 1 person for 1 day. For example, an Excellent Result provides enough food for 1 person for 3 days or for 3 persons for 1 day. At the gamemaster’s discretion, adept characters who follow certain Disciplines may gain a +1 to +3 bonus to Hunting Tests for creative use of their talents and half-magic abilities. For example, Beastmasters can gain a bonus if they use their Borrow Sense, Creature Analysis, or Tracking talents. Scouts can gain a bonus for using their Tracking talent or their Enhance Senses ability.

Hunting

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