Fireblood

Step: Rank + TOU
Action: Standard
Karma: No
Strain: 0

The blood oozing from an adept’s scratches, cuts, and injuries, bubbles and hisses, cleansing, cauterizing, and healing him. The adept must be currently engaged in combat, although he does not have to be directly facing an opponent—the heat of being in or near a battle provides the stimulus for the talent. The adept spends a Recovery Test to immediately heal a number of Damage Points equal to the result of his Fireblood Test. Using this talent supersedes the normal waiting time requirements for Recovery Tests (see Effects of Injury, p. 220).

Fireblood

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