Campaign of the Month: September 2013
Etiquette is the art of proper behavior in social situations and can be extremely important—improper behavior may be punished by responses ranging from the scorn of nobles to beheading at the hands of enraged ork scorchers. Committing faux pas in Barsaivian society should be avoided, where possible. The adept observes the surrounding culture for a minute, then makes an Etiquette Test against the Difficulty Number of knowing the proper behavior for a given social situation. The base Difficulty Number is 5, with modifiers dependent on how unfamiliar the adept is with that culture, at the gamemaster’ discretion. The Difficult Number is typically increased by +3 for each differing aspect: different social standing, different race, a foreign land with different traditions, and others, are typical sources for modification. If successful, the Result Level alters the reaction of observers. An Average Result means observers believe the adept possesses the rudiments of proper behavior; a Good Result means those same people fully approve of the adept’s manners; an Excellent Result so impresses observers with the adept’s manners that their Attitude improves toward him by one degree, to a maximum of Friendly. The effect lasts for a number of days equal to the adept’s Etiquette Rank or until the social situation ends, whichever comes first.