Applied Sciences

Step: Rank + CHA
Action: Standard
Karma: No
Strain: 1

Applied Sciences allows the adept to turn pure fact into a genuine advantage. The adept must previously have gained or remembered relevant information about a target, such as through a Knowledge Test or talents such as Book Memory, Creature Analysis, or Astral Sight, and then make an Applied Sciences Test against the target’s Spell Defense or a Difficulty Number of 6, whichever is higher. For every Result Level achieved on the test, starting with an Average Result, the adept my impart a +1 bonus to one specific type of Action Test made against or in conjunction with the target to up to Applied Sciences Rank characters, including himself. The adept must communicate information to characters receiving a bonus, although they do not need to have or gain a deeper understanding of the matter, the talent’s magic and the companions’ confidence in the adept allow for the bonus, not the actual knowledge imparted.

Applied Sciences

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