Tag: Skill

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  • Alchemy

    Step: Rank + PER Default: No Action: Sustained Strain: 0 _Use requires an Alchemist’s Kit or access to an Alchemist’s Shop._ The Alchemy skill includes an understanding of the magical principles and formulas used to create magical concoctions, …

  • Physician

    Step: Rank + PER Default: No Action: Sustained Strain: 0

    table{border:1px solid black}. {background:#000}.|\2. *{color:white}Physician Treatment Table*| {background:#ddd}.|*+Ailment+*|*+Difficulty Number …

  • Artisan

    Step: Rank + CHA Default: No Action: Sustained Strain: 0 _This skill serves as a template for most Artisan skills._ _Use of this skill requires Artisan Tools._ Each Artisan skill represents an art or craft practiced by the character. …

  • Read Write Language

    Step: Rank + PER Default: No Action: Standard Strain: 0 The character learns to read and write different languages. See Language Skills, p. 91, for details on how the skill differs from the talent. It is otherwise used as described for the [[Read …

  • Knowledge

    Step: Rank + PER Default: No Action: Standard Strain: 0 _Serves as a template for all Knowledge skills._ The character is knowledgeable about a certain topic. The precise definition of a Knowledge skill is determined by the player, keeping in …

  • Etiquette

    Step: Rank+CHA Action: Sustained Karma: No Strain: 0 Etiquette is the art of proper behavior in social situations and can be extremely important—improper behavior may be punished by responses ranging from the scorn of nobles to beheading at the …

  • Climbing

    Step: Rank + DEX Default: Yes Action: Standard Strain: 0 The character clambers up or down vertical surfaces and objects. It is used as described for the [[Climbing talent]], p. 64.

  • Picking Pockets

    Step: Rank + DEX Default: No Action: Standard Strain: 0 The character combines a deft touch with sleight of hand to remove an item from someone else’s pocket or pouch. It is used as described for the Picking Pockets talent, p. 77.

  • Great Leap

    Step: Rank + DEX Default: No Action: Free Strain: 1 The character jumps great distances. This skill is used as described for the [[Great Leap talent]] (p. 72), but distances are measure in feet.

  • Fast Hand

    Step: Rank + DEX Default: No Action: Standard Strain: 1 The character moves one or two small items from one place to another without being noticed. Apart from the Strain cost, it is used as described for the [[Fast Hand talent | Fast Hand talent …

  • Distract

    Step: Rank + CHA Default: Yes Action: Standard Strain: 1 The character distracts an opponent from other attackers. Apart from the Strain cost, it is used as described for the [[Distract talent]], p. 66.

  • Lock Picking

    Step: Rank + DEX Default: No Action: Sustained Strain: 0 _Use requires Thieves’ Picks and Tools._ The character opens mundane locks by using a set of lock picks (see Adventuring Equipment, p. 266). At the gamemaster’s discretion, some magical …

  • Silent Walk

    Step: Rank + DEX Default: No Action: Standard Strain: 0 The character muffles the sound of his passage by moving carefully and cautiously. He actively focuses on avoiding making any noise, requiring him to take a Standard Action when moving. It is …

  • Hunting

    Step: Rank + DEX Default: No Action: Sustained Strain: 0

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  • Navigation

    Step: Rank + PER Default: No Action: Sustained Strain: 0 _Use of this skill requires Navigation Charts._ Navigators know how to read maps, chart courses, and even guide an airship safely through the skies; circumventing storms and turbulence, …

  • Research

    Step: Rank + PER Default: Yes Action: Sustained Strain: 0 The character finds information through study and investigation, including library research and following up on rumors and legends. It is used as described for the [[Research Talent]] (p. …

  • Speak Language Skill

    Step: Rank + PER Default: No Action: Standard Strain: 0 The character learns to communicate with others in different languages. See Language Skills, p. 91, for details on how the skill differs from the talent. It is otherwise used as described for …

  • Throwing Weapons

    Step: Rank + DEX Default: Yes Action: Standard Strain: 0 The character makes thrown attacks against a target, by hurling a rock, dagger, spear, or other object. It is used as described for the [[Throwing Weapons talent]], p. 84.

  • Rhetoric

    Step: Rank + PER Default: No Action: Sustained Strain: 0 The character discerns the true intentions of a Namegiver who they have been conversing with for at least ten minutes. When told that a player character is using this skill, the gamemaster …

  • Entertainer

    Step: Rank + CHA Default: No Action: Sustained Strain: 0 _Can be used as an Artisan skill. Use may require a Musical Instrument._ Entertainers are performing artists. To use the Entertainer skill, a character makes an Entertainer Test against …

  • Streetwise

    Step: Rank + CHA Default: No Action: Sustained Strain: 0 A character with the Streetwise skill knows the ins and outs of urban environments, particularly the seedier side of cities. Streetwise is used like the Etiquette skill for scenarios where …

  • Street Wise

    Step: Rank + CHA Default: No Action: Sustained Strain: 0 A character with the Streetwise skill knows the ins and outs of urban environments, particularly the seedier side of cities. Streetwise is used like the Etiquette skill for scenarios where …

  • Leadership

    Step: Rank + CHA Action: Sustained Karma: Yes Strain: 0 The adept leads a group of gamemaster characters no larger than his Leadership Rank×20 members by giving a short speech, then making a Leadership Test against the highest Social Defense among …

  • Diplomacy

    Step: Rank+CHA Action: Sustained Karma: No Strain: 0 The adept mitigates disputes and influences the development of mutual interests by making a Diplomacy Test against the target’s Social Defense. If successful, the negotiator’s Attitude towards …

  • Resist Taunt

    Step: Rank + WIL Default: Yes Action: Free Strain: 1 The character resists the effects of social attacks directed against his Social Defense. This skill can be used only once each round, otherwise, it is used as described for the [[Resist Taunt …

  • Momentum Attack

    Step: Rank + DEX Default: No Action: Simple Strain: 1 The character makes an additional close combat attack while his opponent recovers from the effects of his first blow. It is used as described for the [[Momentum Attack talent]], p. 75.

  • Air Sailing

    Step: Rank + WIL Default: No Action: Sustained Strain: 0 The character knows how to work the rigging, tiller, and oars of an airship. It is used as described for the [[Air Sailing talent]], p. 60.

  • Conceal Object

    Step: Rank + DEX Default: No Action: Standard Strain: 1 The character hide a weapon or other object somewhere on his body, using sleight of hand. The weapon Size has a greater effect on his ability to hide it—the character subtracts the weapon’s …

  • Trick Riding

    Step: Rank + DEX Default: No Action: Simple Strain: 1 The character performs mounted acrobatics. This skill can only be used to avoid one attack made against the rider or his mount each round. It is otherwise used as described for the [[Trick …

  • Bribery

    Step: Rank + CHA Default: Yes Action: Standard Strain: 0 Though most societies publicly disapprove of bribes, those same societies harbor many members more than willing to take them. Bribery is the skill of discreetly buying favors. Characters who …

  • Acting

    Step: Rank + CHA Default: No Action: Sustained Strain: 0 _Can be used as an Artisan skill._ The character acts out other personalities to convince an audience that he is someone else. Actors can portray emotions they do not feel, persuading …

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